Craft treasure chests, open them to reveal 45 original monsters, collect, steal, trade and rebirth. Built from CORVUS's game design document, with every brainrot replaced by our own monsters.
Four designs made from the game's own 3D models (1920x1080, the size Roblox uses). Tap one to see it full size, ☆ Pick your favourites, download the PNG.
Kraken Rex on the path next to a player, $37,500/s, rainbow MASTER CLASS tag.
The Eternal Lantern bursting out of a Master chest, $125,000/s.
CRAFT MONSTERS!: the crafting table and The Omniblob next to a player.
The five Master Class bosses lined up, chests and coins in front.
The opening moment: Master Class chest, light beam, Kraken Rex popping out.
Explains the loop: crafting table grid, then a monster in the chest.
Night and magic: The Eternal Lantern with the Phantom family.
Game icon, 512x512. Roblox shows it small, so one bold character works best.
The Omniblob, five-eyed slime boss.
Kraken Rex on a sea-green sky.
The Eternal Lantern, purple and pink.
An open Master Class chest with its monster.
One badge for completing each family (Roblox crops badges to a circle).
Basic to Master Class. Each family is a collection of 9, like CS2 cases: rarer chests give fewer low monsters. Odds are shown before every craft or purchase.
A trait (Cash Burst, Coin Magnet, Hype Beast, Lucky Aura, Time Warp, Shiny Sense, Guardian), a lore line, a signature dance, and a rare Shiny version (x3 income).
Shared window, value estimate, fairness warning, both accept, 5 second countdown. Any change resets it. The swap can never duplicate monsters.
Hold E on a monster in an unlocked plot and carry it home. Lock your plot on the red pad. Weapons only hit thieves and intruders.
Sell monsters, or gamble one (99% a Monster Part, 1% Ascended x100). Rebirth for more cash, luck, faster chests and new weapons.
Press F on any monster: hearts, a happy dance and +25% income for a minute.
Day and night, fireflies, shooting stars, floating islands, waterfalls, wild monsters roaming, and events: Starfall, Golden Hour, Blood Moon.
A 7-day login streak and playtime gifts at 3, 8, 15, 25, 40 and 60 minutes.
The UI scales for every screen and stays clear of the thumbstick. The first minute is a guided tutorial.
Taken in the game itself (Roblox Studio playtest).

Monsters on display with traits and income, the chest line behind them.

Icon buttons, cash pill with rebirth bar, live boost chips.

Tabs, value tags, real cash amounts, gifting.

Shared window with values and a fairness warning.

3x3 grid (drag) and one-click Buy + Craft.

Daily streak and playtime gifts.

World events change the sky and the rules.

HUD scaled for phones, clear of the thumbstick.
All of these exist on the Roblox experience now. Ideas come from the top charts (Steal a Brainrot, Grow a Garden, Pet Simulator 99, Adopt Me).
| Item | Type | Robux | Why it sells |
|---|---|---|---|
| Starter Pack ($25K + Rare monster + 2x Cash 30 min) | Product, one time | 99 | High-value first purchase, 24 h timer |
| 3x Money | Pass | 299 | All income x3 |
| 1.5x Money | Pass | 99 | Cheaper entry pass |
| 2x Luck | Pass | 199 | Rarer monsters (odds shown) |
| Auto Collect | Pass | 149 | Pads collect themselves |
| Fast Opener | Pass | 199 | Chests 25% faster forever |
| VIP | Pass | 499 | Crown tag, +10% cash |
| Special Weapons Pack | Pass | 399 | Two defence weapons |
| Special Plots Pack | Pass | 249 | +4 display spots, 2 plot themes |
| 2x Cash (15 min, stacks) | Product | 29 | Cheap repeat impulse buy |
| 2x Luck (15 min, stacks) | Product | 29 | Same, for luck |
| SERVER Luck (15 min, whole server) | Product | 99 | Social spend, buyer announced |
| Open Now | Product | 9 | Skip one chest timer |
| Skip all timers | Product | 25 | Skip every timer |
| Cash packs (amount scales with your income) | Product | 50 to 5000 | Always worth it, late game too |
| Mystery / Special / Event Chest | Product | 25 / 99 / 250 | Random, odds shown |
| Fixed monsters (Krakling, Crystolith, Avalanche King) | Product | 49 / 149 / 249 | No randomness |
| 10 Minute Lock | Product | 35 | Defence |
| Private servers | Server | 25 |
One currency. Every number lives in one config file.
| Rarity | Income / s (Slime) | Essential price | Opening time |
|---|---|---|---|
| Basic | $4 | $8 | 0:20 |
| Very Common | $12 | $40 | 0:40 |
| Common | $35 | $150 | 1:15 |
| Rare | $100 | $500 | 2:00 |
| Ultra Rare | $300 | $1.8K | 3:00 |
| Diamond Class | $900 | $6.5K | 5:00 |
| Special | $2.7K | $24K | 8:00 |
| Legendary | $8K | $90K | 12:00 |
| Master Class | $25K | $350K | 18:00 |
Families multiply income: Slime x1, Kraken x1.5, Golem x2.25, Yeti x3.4, Phantom x5. A new player starts with $150 and the first chest costs $89. Rebirths, passes and Ascended monsters reach billions.
Every model was made for this game. Each monster has its own signature feature, and higher rarities get orbiting crystals, wings, crowns and glow.




































































































































The 3D models belong to the zKikobr account: on another account they show once that account is a collaborator or has access to the assets.